Races and Games MCQs

Prepare for Races and Games MCQs with verified questions, past-paper solutions, and conceptual explanations for CSS, PMS, FPSC, PPSC, and NTS examinations.

389 Solved Questions • 292 Mins Practice • Updated for 2026 Competitive Exams
MCQS
2026 Solved Edition · Updated October 2026 · Verified Editorial Standards

Welcome to the verified preparation module for Races and Games MCQs on McqsMind. This comprehensive set offers solved multiple-choice questions with answers, detailed explanations, and authentic past-paper style questions aligned with the latest syllabus of Applied Arithmetic (Mathematics-General Ability).

100% Verified Answer Keys CSS, PMS, FPSC, PPSC, NTS Ready 2026/2027 Syllabus Guidelines

Direct Definition & Conceptual Scope

AEO Verified

Races and Games constitutes an essential examination topic within Mathematics-General Ability, evaluating theoretical principles, historical context, and practical problem-solving applications. On MCQsMind, candidates practice verified past-paper solutions, conceptual breakdowns, and syllabus-aligned questions tailored for CSS, PMS, and competitive screening examinations.

Solved Questions

Practice with answers, explanations, and exam-focused revision notes.

389 MCQs Page 26

High-Yield Exam Revision Cheat Sheet & Mnemonics

Essential exam standard definitions and formulas for rapid 2-minute revision

High-Frequency Articles
  • Art. 6: High Treason
  • Art. 9: Security of Person
  • Art. 19-A: Right to Information
  • Art. 25-A: Free Education (5–16 yrs)
Federalism & Provinces
  • Art. 140-A: Local Government
  • Art. 153: Council of Common Interests
  • Art. 160: National Finance Commission
  • Art. 175-A: Judicial Commission (JCP)
Islamic Provisions
  • Art. 2: Islam as State Religion
  • Art. 2A: Objectives Resolution Substantive
  • Art. 203: Federal Shariat Court (FSC)
  • Art. 228: Council of Islamic Ideology
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251
In a game of 100 points, A scores 100 points while B scores only 80 points. By how many points can A give B a start so that the game ends in a tie?
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252
In a 500 m race, A reaches the final post in 28 s and B reaches in 35 s. By how much distance does A beat B?
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253
A can run 1 km in 4 minutes and B can run it in 4 min 10 sec. How many meters start can A give B in a 1 km race so that the race ends in a dead heat?
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254
In a 100 m race, A can beat B by 25 m and B can beat C by 4 m. In the same race, A can beat C by:
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255
A, B and C run a 1000 m race. A beats B by 50 m and B beats C by 100 m. By how much does A beat C?
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256
A and B run a kilometer race. A wins by 60 seconds. A and C run the same race, A wins by 200 m. B and C run the same race, B wins by 30 seconds. What is the time taken by A to run 1 km?
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257
In a 100 m race, A covers the distance in 25 seconds. B takes 30 seconds. A beats B by:
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258
A runs twice as fast as B. If A gives B a start of 20 m, how long should the race course be so that both finish at the exact same time?
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259
A, B, and C run on a circular track. A completes a round in 12 mins, B in 15 mins, and C in 18 mins. If they start simultaneously, after how many minutes will they meet again at the starting point?
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260
Two boys start running from the same point in opposite directions on a circular track of 600m. Their speeds are 3 m/s and 7 m/s. How many times will they cross each other before meeting at the starting point?
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Pedagogical Syllabus Blueprint

Races and Games MCQs: Preparation Strategy & Exam Blueprint

Examination Weightage & Commission Distribution

In Pakistan's premier competitive examinations—including the Federal Public Service Commission (FPSC General Recruitment & CSS MPT), Punjab Public Service Commission (PPSC Lecturer, Tehsildar & PMS Screening), KPPSC, SPSC, and BPSC—questions derived from Races and Games MCQs consistently constitute a decisive 10% to 25% weightage of the Applied Arithmetic paper. Testing agencies frequently evaluate both foundational factual recall and deeper analytical comprehension, requiring aspirants to master key dates, statutory articles, constitutional clauses, and thematic definitions.

High-Yield Conceptual Pillars & Distractor Analysis

Historical trend analysis across past five-year examination cycles demonstrates that examiner traps frequently involve closely matched numerical alternatives, chronologically contiguous treaties, and semantic subtleties in statutory phraseology. When preparing Races and Games MCQs, candidates must deliberately review the underlying rationale provided for every question rather than merely memorizing raw answer options. Understanding why incorrect distractors fail is the most reliable predictor of achieving top percentiles in computerized and optical mark recognition (OMR) screening tests.

Negative Marking Mitigation & Time Management Protocol

For examinations enforcing negative marking penalties (such as PPSC's 0.25-mark deduction per erroneous response or NTS gatekeeper quotas), an aggressive elimination technique must be deployed. Candidates should systematically rule out improbable options first to elevate probability thresholds from 25% to 50% or 100%. Allocating an average of 45 to 60 seconds per item during mock trials builds the psychological stamina and cognitive precision required to complete 100-question papers within official 90-minute time limits.

Recommended Reference Sources & Statutory Reading

To achieve definitive conceptual mastery in Mathematics-General Ability, candidates are advised to cross-reference our solved explanations with primary gazettes, statutory texts, and canonical academic textbooks. Verifying controversial questions against authentic official repositories guarantees that prospective civil servants and professional candidates present incontestable answers during both optical paper evaluations and viva voce departmental interviews.